NATALIE MANWARING is an experienced 3D artist with a passion for pushing the boundaries of design. With a keen eye for detail and a knack for innovation, whether you're navigating the world of virtual reality or crafting immersive experiences, Natalie's expertise and enthusiasm will enhance your project's success.

She played a key role in diverse creative projects, including Hominidae, a groundbreaking virtual reality short film which debuted at the Sundance Film Festival and was demonstrated in a Cannes Film Festival showcase: https://hominidanimation.net/; games, AR product showcases, VFX production, and more.

Specialties include XR projects, pipeline development, scripting, rigging, creative problem solving, and asset optimization, on top of a well-rounded 3D skillset including hard-surface and organic poly modeling, texturing, lighting, animation, and rendering. Natalie is proficient in Unreal Engine and Unity as well as top industry tools such as Maya, Substance Painter, ZBrush, Adobe Creative Suite, and more.Â